Tuesday, 26 April 2016

GJ - Day 2 - Preview


What would you do differently

To set up a colony you need to first set up a airlock then build oxygen generator. After this there are a few other necessity's that will make sure your settlement keeps running these are a wind mill and solar panel for energy, a water extractor for water and to supple the base with oxygen, a bio dome for food, a factory to build parts, a mine to extract metal, sick bay for the sick and a dorm for sleeping space.

The Walk-thru

The tutorial is very different from the walk-thru. The walk through was good for getting information on the game but playing it is a very different story. The tutorial helps you better get a hold of the game by guiding your hand slowly and steadily where the walk-thru can only give you an idea.

 The tutorial was well structured and i wouldn't change it at all.

Through out the walk-thru some problems arouse that where not in the tutorial. these were; the robots shut down, meteors began to hit and he began to run low on supplies.

Tips and Tricks
-The oxygen generator needs water to work
-build multiple connections in-case one base is destroyed
- if you leave your boxed resources out side they will slowly decay
- build the parts factory early in the game because the robots will shut down without them

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